Friday, February 28, 2020

Compare and Contrast National Athletic Association (NCAA) Coursework

Compare and Contrast National Athletic Association (NCAA) - Coursework Example The common situation among college participants is that they do not have the right to profit from their own aptitudes despite the NCAA doing so. Media and game giant, Electronic Art pays NCAA to use its bowl games and team names in videogames like NCAA Basketball as well as NCAA Football. This college version does not include players’ names; hence they do not share the splits with the NCAA for the governing body contends student-athletes receive enough benefits worth their caliber. These benefits comprise free college education to the athletes through sponsorships, which mainly is in terms of waiving tuition. Mainly, revenues emanate from broadcast agreements, tickets besides other sources like subsidies among the division I institutions (Burnsed, 2014). Regardless of all these funds, athletics associated costs rise at a fast rate such that expenses surpass the obtained revenue in all except 20 institutions in division I-A, for instance, the annual median proceeds from 2012 to 2013 augmented by 3.2% but their expenses managed to top by 10.6% (Burnsed, 2014). These institutions outside the 20 could not make profits therefore since expenses were more than their revenue forcing them to subsidies. Institutions like University of Michigan alongside other others with major athletics programs make profits, hence no need for subsidies for the sports fetch them quite a sum of profits. For instance, when The University of Michigan won the national championship in 1997, managed to realize proceeds of approximately 14 million dollars from the football program yet at that time many other institutions complained of poverty when advised to expand their financial aids (Rosner & Shropshire, 2011). The profit making institutions from athletics have managed to take their sports to another level by compensation of celebrity coaches,

Wednesday, February 12, 2020

Live-Action American Film Essay Example | Topics and Well Written Essays - 1000 words

Live-Action American Film - Essay Example Thereafter when the posse moves out of the train, the director transitions the angle of the camera to ensure that it is level with the Posse however that the camera has been positioned behind them which mean that the audience only sees their backs (Dirks 1). Hill subsequently changes to the use of a telephoto lens to show that the posse is far creating a scenario where they do not tire of the chase thereby creating an image that is familiar. The telephoto lens ensures that the identity of the posse is not revealed to the audience and ensures that the audience can only relate to Butch and Kid. This is because the director has created a sense of the unknown and makes the audience want to know more about the posse (Dirks 1). The use of a zoom feature is used to ensure that the audience feels that they are a part of the fast chase. In one of the chase scenes, the camera zooms in on the posse then slowly zooms out to the location where Butch and Kid who are climbing up a mountainside not too far from the posse and therefore the audience can see how fast the posse is gaining on them(Dirks 1). Another example of the manner in which Hill makes inventive use of storytelling is in his use of music in the film. The music was limited to four sequences; in the first, Butch Cassidy (takes Etta who is Sundance’s girl out for a morning ride on the bicycle. The music that is used is â€Å"Raindrops Keep Falling on my Head† that was written by Burt Bacharach (Dirks 1). The second sequence uses an orchestra theme that is used to set out a montage of photographs of Butch, Etta and Sundance as they travel to New York City. The third use of music is seen when it is used to show the robbing adventures of Butch, Etta and Kid in Bolivia and here a pop them is performed by both a chorus and an orchestra. Music is also used briefly as an underscore in a later scene